![]() So I thought all I would need to do is import a new sprite for each of the 41 sprite images in the file to say replace a baseball bat with a guitar or something of that nature. So I need to change the 41 individual sprite images (they don't seem to use sprite sheets) so that the weapon is shaped correctly. Asset bundles are a way to package and distribute game assets, such as textures, models, audio files, and more. ![]() Using this tool I can change the textures no problem and they appear in game, but the shape is wrong due to the sprite. Unity Asset Bundle Extractor is a powerful tool that allows you to extract and explore the contents of Unity asset bundles. ![]() Each weapon has 41 individual sprites and 41 individual textures for those sprites that allow the weapons to appear on screen and be used by the wrestler. In the resources.assets file, there are sprites and textures for the weapons in game. If you enjoyed like and consider subscribing Change any UNITY. Change any UNITY game texture mesh (Part 1), with ease. I am trying to mod Fire Pro Wrestling World. UABE Asset Bundle Extractor - UNITY Modding Guide (v2.2 Stable D) Part 1. Close the Info window and save your changes, then click 'File' > 'Save' and save as. If you are, use 'Plugins' > 'Edit' > 'Load'. If you're not modding textures, use 'Import Dump'. ![]() Go to 'Info', select the files you're modding, and import your mods. I understand modifying the TXT, but where do I place the sprite? I thought I needed to import it into the resources.assets file I am modding. Open the original unit圓d file and save the unpacked file (Don't forget to make a backup).
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